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Online Computer Programming Courses
Apple files for iPod trademark in
Although the US Patent and Trademark Office had officially granted Apple registration number 2,835,698 for their trademark iPod on April 27, 2004, the European Patent office today, published Apple's European trademark application number 005340484 dated September 27, 2006. Apple has listed their Hong Kong application number 300612990 as the Priority date in the filing, noted as 03/04/2006. The European application mirrors the Hong Kong application's International Classes which are noted as 9, 16, 28, 35, 38, 40, 41 and 42. The full coverage of these classifications are noted below. For the record, the USPTO published a "Revocation of Attorney/Domestic Representative and/or Appointment of Attorney/Domestic Representative" notice from Apple Computer on June 21, 2006 which states: "By submission of this request, the undersigned REVOKES the power of attorney currently of record, as listed above [John C.
What Is XML DOM?
I find myself longing for the old days, when I could design a web site in 5 minutes on a Sunday and then go play golf for the rest of the afternoon, and still collect a full week of salary for services rendered. That was back in 1996, when the internet was still new. Websites were created exclusively with HTML. The client would email me the content for their website, which I would upload to FrontPage, then insert some tags and a template for formatting and layout, add some graphics, and that was it. Nowadays, I find myself working up to 10 hours per day designing web sites. I have to use so many different programming languages and specifications when creating a site that it makes me dizzy. I can barely type this article because my brain literally hurts from all the different programming languages I have swirling around in my head.
Don't bother going to the UW Gallery
Go on, admit it: when you think of art, you think of pictures hanging on a wall. You think of abstract stone sculptures and lobsters sitting, for some bizarre reason, on telephones. You think of stuffy artists reclining in their sprawling lofts, indulging in fine wine and their inflated senses of self-importance. You think of elitist organizations - highfalutin museums, galleries and other self-serving public spaces - and you hate it. Well, so does Andrew Hunter. The funny thing is, Hunter is the newest director and curator of the UW Gallery, that "small grey building that nobody knows about, and nobody visits" in East Campus Hall. So by all rights one should expect him to be bemoaning the gallery's isolation from campus, and especially the lack of students frequenting the striking installations lodged within.
August 19th, 2008 09:14 AM
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An Intro To OpenSim, the Apache of Virtual Worlds
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ajohnj1 writes with an excerpt from Ostatic: "You've probably read a bit about OpenSim, the BSD-licensed virtual world server, and recent news that IBM and Linden Lab are working to make Second Life and Open Sim interoperable. Besides that project, what's Open Sim about, who's working on it, what are they doing with it, and how do you get involved as a developer and participant? Here's a starter's guide." 
Read more of this story at Slashdot.

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August 18th, 2008 11:40 PM
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OLPC Physics Game Jam For an XO
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Brian Jordan writes "For 48 hours during the weekend of August 29-31 at the OLPC Physics Game Jam Boston, game developers will compete in teams of 2-4 to design and implement a physics-based game for the One Laptop per Child XO laptop. There are prize categories for indie, professional, and remote developers (Ludum Dare style). In addition to OLPC/Jam-related swag for all participants, one team will win an XO laptop. Participants should have some game development experience, but we'll be going over the development process during the event — read below for details. If you'll be in the Boston area this weekend, or want to participate remotely, sign up before August 22. If you're a graphic artist, sound designer, musician in the Boston area, or want to be a volunteer, get in touch." Click the magic link for details of the crash course in game programming being offered. 
Read more of this story at Slashdot.

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